King's Raid Wiki
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Skills

[[#Pew! |]]

Pew!
Position 1
Mana Cost 2
Cooldown 8
Details Deal X M.DMG by shooting a bouncing projectile to the nearest enemy, whikch bounces 3 times. The further the enemy, the more DMG inflicted.
Attributes
II Damage increases by 10%.
III Damage increases by 15%.
IV Damage increases by 25%.
Transcendence
Light If there is 1 enemy, damage is increased by 100%.
Dark Has 20% chance to stun enemies for 2 sec.

Look out above!

Look out above!
Position 2
Mana Cost 2
Cooldown 12
Details Deal X M.DMG within a small area centered on the furthest enemy. Stun targets for 1 sec. The further the enemy, the more DMG inflicted.
Attributes
II Damage increases by 10%.
III Damage increases by 15%.
IV Damage increases by 25%.
Transcendence
Light In exchance for 2 additional Mana Cost, attacks random enemies 3 times.
Dark There is a 30% chance to attack 2 enemies.

Twinkle Twinkle

Twinkle Twinkle
Position 3
Mana Cost 1
Cooldown 15
Details Deal X M.DMG to targets within range and reduce their Crit Chance by 100% for 7 sec.
Attributes
II Damage increases by 10%.
III Damage increases by 15%.
IV Damage increases by 25%.
Transcendence
Light Reduces ACC of hit enemies by 150 for 7 sec.
Dark In exchange for 1 additional Mana Cost, knock back the enemy over a long distance.

Gotcha!

Gotcha!
Position 4
Mana Cost
Cooldown 6
Details Every 6 sec, deal X M.DMG to the furthest enemy for 5 sec. The further the enemy, the more DMG inflicted.
Attributes
II Damage increases by 10%.
III Damage increases by 15%.
IV Damage increases by 25%.
Transcendence
Light There is a 20% chance to knock back the enemy far away and inflict knock over for 2 sec.
Dark Number of targets changes to 2.

Unique Weapon - Flower of Eternity, Hyacinth.

Unique Option - Each auto attack deals extra 40% M.DMG (Magic Damage) to random enemy.

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